Hidden Items & Spoiler Protection
Keep loot secret until the perfect moment. Master unidentified items, hide/reveal, and DM-only tags for dramatic reveals and mystery campaigns.
Published January 20, 2026 • 7 min read
The Problem: Accidental Spoilers
Your party just found a mysterious sword. You add it to the loot tracker and... everyone sees "Flame Tongue" in the item name. The mystery's gone before they even picked it up.
Or worse: you're prepping loot for next session and a player glances at the shared screen. Now they know the boss drops a Staff of Power.
Two Systems for Secrecy
D20 Loot Tracker gives you two complementary tools for keeping loot secret. Use them separately or together depending on the situation.
System 1: Hide/Reveal (Loot Tab)
What it does:
Completely blurs all item details (name, value, stats, icons) from players. The item shows as a mysterious blur until you reveal it.
When to use:
- Temporarily hiding items before distribution
- Building suspense during "what's in the chest?" moments
- Preventing players from seeing upcoming loot during prep
How it works:
- 1. Add item to Incoming Loot
- 2. Click the eye icon to hide it
- 3. Item appears completely blurred to players (DM still sees everything)
- 4. Auto-reveals when assigned to a player, OR click to reveal manually
System 2: Unidentified Items
What it does:
Shows a fake name instead of the real item name. Players see "Rusty Sword" while you see "Flame Tongue (unidentified as Rusty Sword)".
When to use:
- Magic items that require identification
- Cursed items you want revealed at the worst moment
- Plot items that need investigation to understand
- Items where the "true nature" is part of the story
How it works:
- 1. When adding an item, check "Unidentified"
- 2. Enter a fake display name (e.g., "Tarnished Ring")
- 3. Players see only the fake name everywhere
- 4. Click "Reveal" when the item is identified
Bonus: DM-Only Tags
Add secret tags to any item that only you can see. Tags persist even after items are assigned to players.
Example tags:
Creative Uses
1. The Cursed Weapon Reveal
Setup: Create a "Beautiful Longsword" that's actually a Berserker Axe
Timing: Reveal the curse mid-combat when rage takes over
Tag: "cursed, reveal-when-failed-save"
2. The Family Heirloom
Setup: "Tarnished Locket" is actually a Medallion of Thoughts belonging to a missing NPC
Timing: Reveal when they meet the NPC's family
Tag: "plot-item, belongs-to-mayor's-daughter"
3. The Appraisal Mini-Game
Setup: Multiple unidentified items, some valuable, some mundane
Mechanic: Arcana/Investigation checks to identify. Correct ID = full sell value
Tag: "identify-DC-15" or "identify-DC-20"
4. The Sleeper Agent Item
Setup: "Simple Ring" is actually a Ring of Mind Shielding with a trapped soul
Timing: The soul starts communicating after a few sessions
Tag: "sentient, soul-inside, reveal-session-4"
5. The Red Herring
Setup: "Ornate Dagger with Strange Runes" that's... just an ornate dagger
Purpose: Not everything needs to be magical. Keeps players guessing.
Tag: "red-herring, mundane"
Workflow: The Mystery Chest
Here's a complete workflow for a dramatic treasure reveal:
- 1Create a Hoard: "Mysterious Locked Chest"
- 2Add 5 items: 3 normal, 2 unidentified (cursed dagger, valuable ring)
- 3During session: Move hoard to Incoming Loot
- 4Hide all items: Click eye icon on each
- 5Dramatic reveal: Reveal items one by one as players examine them
- 6Unidentified items: Show the fake name until they cast Identify
Best Practices
- Don't overuse: If everything is mysterious, nothing feels special. Reserve hidden items for truly important moments.
- Match fake names to item type: "Rusty Sword" for a weapon, "Plain Gold Band" for a ring. Players get suspicious if everything is "mysterious."
- Use tags for tracking: Add tags like "reveal-session-5" so you remember when to reveal plot items.
- Log reveals: The transaction history tracks all reveals. Use it to reference what's been identified.
- Consider player agency: Let Identify spells and successful checks actually reveal items. Don't hide things forever.
Try It Yourself
Create your first mystery item. Set up an unidentified cursed weapon or hide upcoming loot from curious players.
Start Hiding SecretsNo credit card • Free forever • Works with D&D 5e, Pathfinder 1e & 2e
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